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Joined 2 years ago
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Cake day: July 1st, 2023

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  • Pick a non-strawman argument and then we can have a discussion. They had different methods of creating games yes, but were they easier back then than they are now? I don’t think so, they had people inventing the fucking wheel of what could be possible and we still had a consistent price tag with a FEATURE COMPLETE package. They didn’t have as many workers as they did because all of the programming went to those individual developers to figure out. The amount of work is more intricately spread out in these bigger studios, but the passion and creativeness was more alive back in the early days. None of it was automated with fully polished dev tools and externally hired language teams.











  • Honestly, I kind of understand why the older generation was afraid of using the internet, they saw this lingo while trying to fix a leaky pipe on a Yahoo Answers thread and said “not my worldwideweb!”

    I didn’t talk this incredibly stupid and “unique” on chats during AOL and MSN days but by the time I got to highschool I realized I needed to stop with all the emojis and emphasis in text form because nobody knows how nor cares to decypher what you’re saying anyway.