While the format is proprietary, the actual decoding and encoding processes can be open source. Like how a box can be locked, but everyone has the keys to open it and see what’s inside.
Proprietary is independent of patents. Different systems. There already exists open licensed, but patent encumbered formats or their inverse. WAV is proprietary, but again, is fully documented and there exists open licensed encoders and decoders.
I have no idea why it still remains proprietary, but its an old format, and IBM/MS probably just don’t really care about it since it’s last update was over a decade ago.
The licensing of the format/it’s original implementation. Like how an emulator can be open source and FOSS licensed and be able to run proprietary games.
The WAV format never had a licence.
It was a trade secret (a rather half-assed one, but whatever).
To be a “proprietary”, a file format needs to either be secret (in part or in whole) or require a licence.
WAV satisfies neither of those criteria.
It is not proprietary.
It would be fair to say that it was proprietary up until it was reverse engineered, but that doesn’t apply today.
Every part of it is completely specified, openly and without any licensing or legal restrictions.
It’s an open format.
While the format is proprietary, the actual decoding and encoding processes can be open source. Like how a box can be locked, but everyone has the keys to open it and see what’s inside.
What’s proprietary about a format older than 25 years, meaning all possible patents have elapsed?
Proprietary is independent of patents. Different systems. There already exists open licensed, but patent encumbered formats or their inverse. WAV is proprietary, but again, is fully documented and there exists open licensed encoders and decoders.
I have no idea why it still remains proprietary, but its an old format, and IBM/MS probably just don’t really care about it since it’s last update was over a decade ago.
What makes it proprietary if it is documented and free to use?
The licensing of the format/it’s original implementation. Like how an emulator can be open source and FOSS licensed and be able to run proprietary games.
The WAV format never had a licence. It was a trade secret (a rather half-assed one, but whatever).
To be a “proprietary”, a file format needs to either be secret (in part or in whole) or require a licence. WAV satisfies neither of those criteria. It is not proprietary.
It would be fair to say that it was proprietary up until it was reverse engineered, but that doesn’t apply today. Every part of it is completely specified, openly and without any licensing or legal restrictions. It’s an open format.
WAV is also braindead simple, effectively just a stream of raw PCM data. It would be really hard to hide any sort of payload in it.